Isaac Newton stated three laws of motion.
The first law deals with forces and changes in velocity. For just a moment, let us imagine that you can apply only one force to an object. That is, you could choose push the object to the right or you could choose to push it to the left, but not to the left and right at the same time, and also not up and to the right at the same time, and so on.
Under these conditions the first law says that if an object is not pushed or pulled upon, its velocity will naturally remain constant. This means that if an object is moving along, untouched by a force of any kind, it will continue to move along in a perfectly straight line at a constant speed.
This also means that if an object is standing still and is not contacted by any forces, it will continue to remain motionless. Actually, a motionless object is just a special case of an object that is maintaining constant velocity. Its velocity is constantly 0 m/s.
Now, what about if there is more than one force on the object? You really can push an object, say, to the left and down at the same time, so, what happens then?
Under these conditions we must realize that a group of forces on an object adds up so that all the forces appear to the object as one force. This one force that is the sum of all the forces is called the net force. The word net in this context means total. It is this net force that may change the velocity of the object. Let us look at some examples.
Imagine that two forces act at the same time on an object. One is a very strong force to the left, and the other is a weaker force to the right. These two forces add up to one net force. Since the force to the left is stronger, the net force is to the left. This net force to the left will cause the velocity of the object to change. The object experiences this one net force as if this was the only force pushing it, although, actually, there are two separate forces present. Next let us see what happens when two forces act, but they are equal in strength.
Imagine that two forces, one up and one down, push on an object, and imagine that the two forces are the same size. These two forces add up as before, but this time one of them does not overpower the other. They cancel each other out. So, in this example the net force is zero. It is as though no forces were really acting on the object. Under these conditions the velocity of the object would not change. If it was moving in a straight line at constant speed before the two forces were applied, then it would continue to move in a straight line at constant speed after these two equal and opposite forces were applied. If it was standing still before the application of these forces, it would continue to stand still afterwards.
The net force is the total force. It could be the sum of two forces or more than two forces. If only one force acts upon an object, then this one force would be the net force. If the net force on an object is zero, then the object experiences no velocity change. If the net force on an object is not zero, then the object will show a change in velocity.
Lastly, this net force must be external to the object. The net force can not come from the object itself. You could not, for example, put on ice skates, stand on a frozen pond, push on your back by reaching around with your arms, and expect to get going. Although if someone else came up from behind and gave a you a shove, then your velocity would change.
But skaters do get going all by themselves, so, how does that happen? Well, that answer is in Newton's third law of motion.
Newton's first law of motion contains the same information as Galileo's explanation of inertia.
To see this law in action go to the following VRML 2.0 world.
You will find an object there upon which you can apply a force. You can apply only one force on the object at a time. The object's velocity will only change while this one force is being applied. The VRML world looks like this picture:

Notice that with no net force on the object, its velocity does not change. The only way to change the velocity is to apply a non-zero net force. If the object drifts away, either use your browser viewpoint options to get a better look or hit the Reset button. That button will bring the object back to its original position.
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